
Software Engineer (UI & Graphics)
Ara: History Untold
My work on the UI and Graphics systems for ARA: History Untold, a 4X grand strategy game.
I’m Ioannis, a Software Engineer with a curiosity for how complex systems work and a drive to make them better.
My digital work ranges from high-performance AAA game engine architecture to user-centric web development.
I also enjoy hands-on home maintenance, like electrical, drywall, or flooring work. I find satisfaction in the tangible details of these tasks, much like I do in a well-optimized codebase.
Modernizing a 2017 Angular application with the latest framework features and best practices.
A research-oriented, decoupled rendering engine written in C++ and DirectX 12.